Programme PhD Term VI Academic Year 2021-22

Course title Readings in Computational Game Theory Area Production and Quantitative Methods Credits 1.50

Prof. Sriram Sankaranarayanan

Course Description & Objectives
The objective of the course is to get the student well-versed with the literature in the context of computational game theory. The first module (Sessions 1 and 2) briefly introduces the polyhedral theory and computational complexity. The second module (Sessions 3 to 14) provides a thorough understanding of the recent algorithmic developments in the area of game theory. The last module (Sessions 15 to 28) discusses how these techniques could be applied to managerial business problems.